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Partner Development Manual 4.4.10 documentation
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Cog
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Contents:
Overview
History
Principles
Data is Dirty
Humans are Flexible
There’s a Hole between Data Structures and Class Frameworks
Data Should Be Readable, Legible, and Portable
Summary
Model
Cog Nodes
Cog Graphs
Cog Paths
Primitives and Conversion
Coggable
Overview
CogSchema
Overview
CogType
Examples
Symbology and Node Types
Example: Days
Example: Prices
Example: Dogs
Example: Dungeon Room
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Partner Development Manual 4.4.10 documentation
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